AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games Performance in UAE - Q1 2024
An overview of the top 5 2D cartoon games in the UAE for Q1 2024, highlighting their weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the United Arab Emirates witnessed impressive performances from the top 5 2D cartoon games on a unified platform, as reported by Sensor Tower. Below, we delve into the key metrics for each game, including weekly downloads, revenue, and active users.
Royal Match from Dream Games saw a fluctuating but generally stable trend in weekly revenue, starting at around $230K in early January and peaking at $254K in the second week of February. Weekly downloads showed a notable peak of 20.3K in mid-February, before a gradual decline to 11.5K by the end of March. Active users remained relatively consistent, peaking at approximately 109K in late February and ending the quarter with around 103K.
Wood Nuts & Bolts Puzzle by ABI GLOBAL LTD. experienced a steady increase in weekly revenue, beginning at $361 and rising to $1.6K by mid-March. Weekly downloads showed significant growth early on, reaching up to 18.2K in late January before stabilizing around 12K towards the end of the quarter. Active users consistently rose, starting from 17.3K in early January and ending with approximately 58.5K in late March.
Candy Crush Saga, a long-time favorite from King, maintained stable weekly revenue throughout the quarter, fluctuating between $76K and $89K. Weekly downloads were relatively stable, averaging around 11K per week, with a slight dip to 9.5K in mid-February. Active users hovered around 135K, with minor fluctuations throughout the quarter.
Braindom: Brain Games Test Out from Matchingham Games showed modest revenue growth, starting at $39 and peaking at $166 in late February. Weekly downloads were relatively steady, with a notable peak of 10.4K in early February before ending the quarter at 9.1K. Active users peaked at 16.3K in mid-February, before stabilizing around 14.5K by the end of March.
Snake.io - Fun Online Snake by Kooapps saw minimal revenue, peaking at $46 in early February. Weekly downloads remained consistent, fluctuating between 5.2K and 7.9K throughout the quarter. Active users showed a slight decline from 78K in early January to about 73K by the end of March.
For more detailed insights and additional data, visit Sensor Tower.